Been working on the AI and completed the advanced fog of war so players can still see certain parts of what they discover.

Changed movement to every 5 seconds but this is real time, so if you don’t move then thats your time wasted. (so it won’t be turn based but instead time based)

Next will be a combat system and really starting to implement different characters. Eventually each Hero will have different stats and abilities:

  • Ability to see further
  • Attack focused
  • Defense focused
  • Defense / Attack Building focused

These abilities will be stored on a server and will increase as your play more and complete more games.

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