Been working on the AI and completed the advanced fog of war so players can still see certain parts of what they discover.
Changed movement to every 5 seconds but this is real time, so if you don’t move then thats your time wasted. (so it won’t be turn based but instead time based)
Next will be a combat system and really starting to implement different characters. Eventually each Hero will have different stats and abilities:
- Ability to see further
- Attack focused
- Defense focused
- Defense / Attack Building focused
These abilities will be stored on a server and will increase as your play more and complete more games.