My main concentration in the next little while will be on the world view, this means working on:

  • Ai from the different points who are attacking the player
  • Player vs Environment (weather mostly), think Super Mario Brothers. If the environment will move to different tiles each turn but will have bonuses if you attack while its happening and negatives
  • How to take over tiles and what that looks like for consumption of resources

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.